TFT: Patch 10.21, all info on buffs, nerfs and adjustments

Our articles on TFT Tactical Combat: Patch 10.21, all the info on buffs, nerfs and adjustments Find all the information about TFT patch 10.21!

Le patch 10.21 from Teamfight Tactics will release this Wednesday 14 October. It is very dense, bringing an overhaul of the Divine Being and Fanatic traits, for example.

Patch 10.21 is here and it's bringing Ranked Rewards and Reroll changes to an arena near you.

? Check it out in the Patch 10.21 Notes: https://t.co/LaUcBpBpQ9 pic.twitter.com/2lNb8iHSAo



— Teamfight Tactics (@TFT) October 13, 2020
  • Read also | Our tier list of the best compositions

Patch 10.21 System Changes

At the start of Set 4, Riot introduced the following change: if you don't buy a champion from your store, they can't appear in the next roll. This change is now canceled.

Additionally, Riot has made some changes to the odds of getting a elected :

  • Chosen drop rate has been changed to avoid too lucky scenarios.
  • Each player will have seen at least one chosen one in his shop before round 2-2.

TFT Patch 10.21 Trait Changes

Redesigns

Being divine (Divine)

New : When a Divine Being attacks 6 times or drops below 50% HP, it instantly purges all controls affecting it, then deals 50% more pure damage and takes 66% less damage for several seconds.

(2) 4 seconds
(4) 7 seconds
(6) 10 seconds
(8) 14 seconds


The Divine Being origin wasn't widely used at the moment, hence Riot's choice to rework it entirely.


Fanatic (Cultist)

Galio's HP and attack damage now changes based on the cumulative star level of all your Fanatics (just add up the star level of each of your Zealots champions).

(3 / 6 / 9) PV of Galio reduced: 1600 / 3800 / 6666 → 100 / 1750 / 2500
(3 / 6 / 9)
Galio Attack Damage reduced: 125 / 400 / 1000 → 80 / 180 / 400

New : (3 / 6 / 9) Galio bonus HP per star level: 120 / 210 / 300
New : (3 / 6 / 9) Galio bonus attack damage per star level: 10 / 22 / 48

To exceed the old values, you need a cumulative star level of:

  • 5 stars for 3 Fanatics
  • 10 stars for 6 Fanatics
  • 14 stars for HP and 17 stars for damage for 9 Fanatics

Selenite (Moonlight)

New : There is now a landing at 5 unitsWhere 2 champions earn a star level.

Buffs

follower

(2 / 3 / 4) Debuff Duration increased: 2 / 3 / 5 seconds → 2,5 / 4 / 7 seconds

 

Initiator (Vanguard)

(6) Armor increased: 500 → 600
New 
: There is now a landing at 8 units which gives +1500 armor.



Mystique

(2 / 4 / 6) magic resistance increased: 35 / 95 / 175 → 40 / 100 / 200

Ninja

(4) Attack damage and magic power increased: 120 → 150

Adjustments

Hunter

(2/3/4/5) Extra attack damage adjusted: 175% at all levels → 150 / 175 / 200 / 225%

Later (Fortune)

(3) Average gold at 0 / 1 / 2 losses reduces : 3 / 6,5 / 11,5 PO → 2,5 / 6 / 10,5 PO
It is not no more possible to obtain champions at 5 gold from 4 defeats.

(6) medium gold increased: 10,25 gold → 11,65 gold
Chances of getting 5 gold champions have been reduced.

Shade

(2 / 3 / 4) Damage increased: 100 / 325 / 650 → 150 / 400 / 750
Number of attacks per proc increases : 3 → 4

TFT Patch 10.21 Champion Changes

Buffs

TFT: Patch 10.21, all info on buffs, nerfs and adjustments Elise


Impact care increased: 40 / 80 / 120 → 40 / 80 / 160

 

TFT: Patch 10.21, all info on buffs, nerfs and adjustments Nidalee

Spell damage bonus per space traveled increased: 10% → 20%

 

TFT: Patch 10.21, all info on buffs, nerfs and adjustments Jarvan IV

spell damage increased: 175 / 250 / 500 → 175 / 250 / 750

 

TFT: Patch 10.21, all info on buffs, nerfs and adjustments Teemo


spell damage increased: 200 / 300 / 600 → 300 / 450 / 900

 

TFT: Patch 10.21, all info on buffs, nerfs and adjustments Kennan

spell damage increased: 300 / 450 / 900 → 300 / 450 / 1350

 

TFT: Patch 10.21, all info on buffs, nerfs and adjustments Azir

spell damage increased: 200 / 350 / 2000 → 200 / 350 / 8888

 

Nerves

TFT: Patch 10.21, all info on buffs, nerfs and adjustments Diana

Number of spell orbs reduced: 4 / 5 / 6 / 10 → 4 / 5 / 6 / 9

TFT: Patch 10.21, all info on buffs, nerfs and adjustments Aphelios

Turrets no longer attack when Aphelios is disabled (when resurrected via Guardian Angel or Zilean).

TFT: Patch 10.21, all info on buffs, nerfs and adjustments Jax

mana cost increased: 50/100 → 60/110

TFT: Patch 10.21, all info on buffs, nerfs and adjustments Weighs

Magic power obtained by elimination reduced: 1 / 2 / 4 → 1 / 1 / 2

TFT: Patch 10.21, all info on buffs, nerfs and adjustments Ahri

PV reduced: 650 → 600
spell damage reduced: 500 / 800 / 4000 → 500 / 750 / 3000

TFT: Patch 10.21, all info on buffs, nerfs and adjustments Jhin

Fourth hit damage based on AD reduced: 444 / 500 / 4444% → 444 / 500 / 1234%

TFT: Patch 10.21, all info on buffs, nerfs and adjustments Riven

Spell Wave Damage reduced: 300 / 450 / 1500 → 300 / 450 / 1350

TFT: Patch 10.21, all info on buffs, nerfs and adjustments Heel

Spell damage based on AD reduced: 200 / 225 / 300% → 200 / 225 / 250%

TFT: Patch 10.21, all info on buffs, nerfs and adjustments Kayn

spell damage reduced: 450 / 600 / 6666 → 400 / 600 / 6666
blue shape : bonus damage reduced: 75% → 50%

Adjustments

TFT: Patch 10.21, all info on buffs, nerfs and adjustments lillia

Duration of the spell falling asleep adjusted: 3,5 / 3,5 / 8 seconds → 3 / 4 / 8 seconds

 

TFT: Patch 10.21, all info on buffs, nerfs and adjustments Zilean

Number of targets affected by the spell increased: 2 / 2 / 10 → 2 / 3 / 10
Resurrection PV reduced: 350 / 700 / 3000 → 350 / 500 / 3000

TFT Patch 10.21 Item Changes

Buffs

TFT: Patch 10.21, all info on buffs, nerfs and adjustments Zeke's Crest

Attack speed bonus increased: 30% → 40%

 

TFT: Patch 10.21, all info on buffs, nerfs and adjustments Chalice of Power

Magic power bonus increased: 30% → 40%

 

TFT: Patch 10.21, all info on buffs, nerfs and adjustments Iron Solari Medallion

Bouclier increased: 250 / 300 / 375 / 500 → 350 / 450 / 600 / 800

 

TFT: Patch 10.21, all info on buffs, nerfs and adjustments Gargoyle Lithoplastron

Armor and magic resistance  increased: 12 → 15

 

TFT: Patch 10.21, all info on buffs, nerfs and adjustments Portail de Zz'Rot

Creature Attack Damage increased: 70 → 150
New : Forces nearby opponents to attack the wearer for 2 seconds at the start of combat.

 

Nerf

TFT: Patch 10.21, all info on buffs, nerfs and adjustments Mercury

Control Invulnerability Duration reduced: 12 seconds → 10 seconds

Adjustments

TFT: Patch 10.21, all info on buffs, nerfs and adjustments Echo Luden

Proc damage reduced: 200 → 180
New
: Damage is doubled on targets that have a shield or are under the influence of a control.

TFT: Patch 10.21, all info on buffs, nerfs and adjustments Dagger of Statikk

Proc damage reduced: 85 → 75
Bonus damage from proc on champions with a shield or under the influence of a control increased: 85 → 175

Patch 10.21 will be released on Wednesday 14 October.

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  • Read also

  • TFT: Patch 10.21, all info on buffs, nerfs and adjustmentsTFT Set 6.5, all the info on the next Teamfight Tactics mid-set
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