TFT: Patch 10.9, buffs, nerfs and new galaxies

Our articles on TFT Tactical Combat: Patch 10.9, buffs, nerfs and new galaxies Find all the information on TFT's 10.9 patch!

Le patch 10.9 of Teamfight Tactics was deployed on Wednesday April 29. It's hugely consistent, bringing a lot of trait changes, mostly nerfs, but also a revamp for tier 1 level 3 champions.

  • Read also | Our tier list of the best compositions in 10.8.

TFT: Patch 10.9, buffs, nerfs and new galaxies



Two new Galaxies in patch 10.9

As usual, two new Galaxies will join TFT during this patch 10.9:

  • Treasure Chest: All monsters and minions in PVE rounds drop an orb.
  • Star Cluster: All tier 1, 2, and 3 Carousel champions are level 2. The second Carousel will still only have tier 2 champions.

The chance of Galaxies spawning is now: 

  • Treasure chest : 12,5% ​​of games
  • star clusters : 12,5% ​​of games
  • The Neekovers : 7,5% ​​of games
  • Lilac Nebula : 7,5% ​​of games
  • Medium legends : 7,5% ​​of games
  • super dense galaxy : 7,5% ​​of games
  • Commercial sector  : 10% ​​of games
  • normal part : 35% ​​of games

Patch 10.9 Trait Changes

 

In addition to a rework of Chrononaut, this patch brings many nerfs to almost all synergies to 4 or 6 units.

 


Chrononaut revamp

 

Riot changed how the Chrononaut trait works.

 

Chrononaute



Old version : (2 / 4 / 6) All champions gain +15/35/75% attack speed every 4 seconds.
New version: (2/4/6) All champions gain +15% attack speed every 8/4/2 seconds. This bonus is active from the start of the fight.

 

 

In terms of pure stats, this is a nerf. However, the bonus that comes in more smoothly and quickly, which generally makes it more effective in the late game when fights are short.

 

Buffs

Ship

Mana generated per second increased: 20 β†’ 40

Initiator

(2) Armor increased: 60 β†’ 125

Nerves

Atomizer

(4) Number of additional attacks reduced: 6 β†’ 5

Cyborg

(6) Bonus HP and Attack Damage reduced: 750/75 β†’ 700/70

celestial being

(4) Heal based on damage reduced: 40% β†’ 35%
(6)
 Heal based on damage reduced: 65% β†’ 60%

Guardian of the stars


(6) Mana generated reduced: 60 β†’ 50


Mecha Pilot

Mecha Base HP reduced: 1800 β†’ 1500
Mech's HP based on Pilot's HP reduced: 50% β†’ 40%
Mech Pilots no longer gain mana once the Super-Mech dies.

Press Shadow

(3) Magical Power and Attack Damage on Champion Death reduced: 25 β†’ 20
(6)
 Magical Power and Attack Damage on Champion Death reduced: 30 β†’ 25

Rebelle

(6) Shield HP per adjacent Rebel reduced: 225 β†’ 210
(9)
 Shield HP per adjacent Rebel reduced: 350 β†’ 330

Wizard

(4) magic power reduced: 45 β†’ 40
(6)
 magic power reduced: 80 β†’ 75
(8)
 magic power reduced: 125 β†’ 120

Valkyrie

HP threshold needed to crit reduced: 50% β†’ 40%


Adjustments

brawler

(2) bonus VP increased: 300 β†’ 350
(4)
 bonus VP reduced: 700 β†’ 650

Infiltrator

(2) The attack reset bonus is now revived after an elimination (as at other levels).
(4) Attack speed reduced: 80% β†’ 75%
(6)
 Attack speed reduced: 125% β†’ 120%


Master of Blades

(6) Chance to inflict extra hits reduced: 60% β†’ 55%
Extra Hit Attack Speed increased.

Protective

(2) Shield based on HP increased: 20% β†’ 25%
(6)
 Shield based on HP increased: 45% β†’ 40%

Patch 10.9 Champion Changes

Buffs

Tier 1

TFT: Patch 10.9, buffs, nerfs and new galaxies

Fiora

Ultimate Stun Duration increased: 1,5 seconds β†’ 1,5/1,5/3 seconds

TFT: Patch 10.9, buffs, nerfs and new galaxies

Kha'Zix

Ultimate damage increased: 175/250/400 β†’ 200/275/500

TFT: Patch 10.9, buffs, nerfs and new galaxies

Leona

Ultimate damage reduction increased: 40/80/120 β†’ 40/80/200

TFT: Patch 10.9, buffs, nerfs and new galaxies

malphite

Shield HP based on Max HP increased: 40/45/50% β†’ 40/45/60%

TFT: Patch 10.9, buffs, nerfs and new galaxies

Twisted fate

Ultimate damage increased: 200/300/500 β†’ 200/300/550

TFT: Patch 10.9, buffs, nerfs and new galaxies

ziggs

Ultimate damage increased: 250/325/550 β†’ 300/400/700

Tier 2

TFT: Patch 10.9, buffs, nerfs and new galaxies

Annie

PV increased: 600/1080/1944 β†’ 700/1260/2268

TFT: Patch 10.9, buffs, nerfs and new galaxies

Lucian

If his target dies during his dash, he now applies his spell to the nearest enemy target.

Tier 3

TFT: Patch 10.9, buffs, nerfs and new galaxies

Rumble

Ultimate damage increased: 250/400/800 β†’ 300/500/1000

Tier 4

TFT: Patch 10.9, buffs, nerfs and new galaxies

Jinx

Rocket impact damage increased: 100/175/750 β†’ 125/200/750

Tier 5

TFT: Patch 10.9, buffs, nerfs and new galaxies

Gangplank

base mana increased: 75/175 β†’ 100/175
Ultimate Impact Delay with the "Faster Impact" buff reduces : 1 second β†’ 0,3 second

Nerves

Tier 2

TFT: Patch 10.9, buffs, nerfs and new galaxies

Yasuo

target of the ultimate modified: Opposing champion who has the most items β†’ Opposing champion farthest within range of Yasuo + 2 cells.

Tier 5

TFT: Patch 10.9, buffs, nerfs and new galaxies

Aurelion Sol

Ultimate Mana Cost increased: 30/80 β†’ 40/120
Note that this "nerf" is offset by the Ship buff.

TFT: Patch 10.9, buffs, nerfs and new galaxies

Xerath

Ultimate damage reduced: 350/450/2500 β†’ 300/400/2500
Ultimate damage to secondary targets reduced: 50% β†’ 25%

Adjustments

Tier 1

TFT: Patch 10.9, buffs, nerfs and new galaxies

Graves

Adjusted Ultimate Blind Duration : 4 seconds β†’ 3/4/5 seconds

Tier 2

TFT: Patch 10.9, buffs, nerfs and new galaxies

Sona

Ultimate Care increased: 100/150/200 β†’ 150/200/300
Ultimate now only removes stuns
and no longer all the negative effects (notably the burn of Morellonomicon or Buff Rouge).

Tier 3

TFT: Patch 10.9, buffs, nerfs and new galaxies

Master Yi

Heal per second adjusted: 8/10/15% β†’ 12/12/12%

Patch 10.9 Item Changes

Nerf

TFT: Patch 10.9, buffs, nerfs and new galaxies Mercury

Control Invulnerability Duration reduced: 15 seconds β†’ 10 seconds


 

Patch 10.9 System Changes

Finally, TFT receives some system changes, especially on the drop percentages of champions by level. These are intended to increase the possibility of having level 3 champions for those who cost 1 gold, but reduced for those who cost 3 gold:

  Tier 1 Tier 2 Tier 3 Tier 4 Tier 5
1 level 100% 0% 0% 0% 0%
2 level 100% 0% 0% 0% 0%
3 level 70% β†’ 75% 30% β†’ 25% 0% 0% 0%
4 level 50% β†’ 60% 35% β†’ 30% 15% β†’ 10% 0% 0%
5 level 35% β†’ 40% 40% β†’ 35% 20% 5% 0%
6 level 20% β†’ 25% 35% 35% β†’ 30% 10% 0%
7 level 14% β†’ 19% 30% 40% β†’ 35% 15% 1%
8 level 14% 20% 35% 25% 6%
9 level 10% 15% 25% 35% 15%

Additionally, all players are now guaranteed to receive at least one Gray Orb (containing gold or champions) in the first three PVE rounds.

Finally, the players can no longer sell a unit or pick up an orb if doing so would cause an item to be removed or a component. As a reminder, you can only have 10 objects on your bench, if you picked up an eleventh it was deleted.

This patch also has some minor bugfixes.

TFT: Patch 10.9, buffs, nerfs and new galaxies
All the info on set 3 of TFT: Teamfight Tactics Galaxies

TFT: Patch 10.9, buffs, nerfs and new galaxies
All the info on set 3 of TFT: Teamfight Tactics Galaxies
add a comment of TFT: Patch 10.9, buffs, nerfs and new galaxies
Comment sent successfully! We will review it in the next few hours.

End of content

No more pages to load